There are tons of ways to enjoy a game – some of which are legitimate; like simply being creative, and some of which are not; like using mods and console commands. The very same concept applies to Stardew Valley console commands as well.
Still, as long as we’re having fun, what’s the harm in it? Before getting started, we’d highly recommend keeping a backup of the game. After all, console commands are known for breaking games in all sorts of interesting ways.
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With that out of the way, let us check out some commands!
How to Enable the Console
In most cases, console commands are made so that developers will be able to test various features of the game with relative ease. That’s why the console is often disabled by default.
The steps that need to be taken in order to enable it differ from game to game. For Stardew Valley, you’ll have to install the SMAPI mod loader which should include the developer console mod with it.
After that, simply insert the command of your choice to the SMAPI console and that’s about it. Consider installing the “Chat Commands” mod as well for ease of use.
Let’s check out some commands!
Stardew Valley Console Commands and Cheats
There are way too many commands to mention in one go. So, we’ll try splitting them into smaller categories instead.
First, let’s start with some of the most popular and/or useful commands that are available in this game.
<gold>: Adds 1 million gold
money [Value]: Gives you the specified amount of money
heal: Heals your character
cooking: Teaches you all cooking recipes
die: Kills your character (Can be useful if you’re stuck)
speed [Value]: Increases or decreases the walking speed
clone [NPC]: Clones the specified NPC (Doesn’t work for clone farmer – that crashes the game for some reason)
divorce: Divorces your current spouse (Only applies after a night)
minigame makeEx [NPC]: Divorces the specified NPC
wedding: Displays the wedding cutscene
marry [NPC]: Makes it so that your character will marry the specified NPC (Will crash the game if your house is not upgraded – which is what unlocks the ability to marry someone in the first place)
friendAll: Sets all NPCs’ hearts to 8 or 10 if you’re dating them
killNPC [NPC]: Kills the specified NPC
event [Location] [Event]: Starts the specified event. A list of event names can be found at the game’s DataEvents folder
eventOver: Makes the current event start over again
save: Enables or disables (Toggle) automatic saving
characterinfo: Prints the number of characters that are present on the current map
setUpFarm: Upgrades all tools to iridium, tills certain patches of land, adds 20K money, and much more
spreadDirt: Tills all tillable dirt that is untilled and unoccupied
removeDirt: Untils all tillable dirt but also destroys all of your crops
befriendAnimals: Befriends all present animals (Basically sets the friendship level to 1000)
levelup [Skill] [Level]: Levels up the specified skill
NPC Commands
Anything that has to do with NPCs. That includes cloning, teleporting, and more.
clone [NPC]: Spawns a clone of the specified NPC
faceDirection [NPC] [Direction]: Makes an NPC face to the specified direction
minigame makeEx [NPC]: Makes the specified NPC divorce with their spouse
marry [NPC]: Makes your character marry the specified NPC (Will crash the game if your house is not upgraded)
friendship [NPC] [Value]: Sets the friendship level between you and the specified NPC
whereis [NPC]: Shows you the location of an NPC
hurry [NPC]: Teleports the specified NPC to his current target point
warpCharacter [NPC]: Teleports you to the specified NPC
killAll: Kills all NPCs that are living on the current map
jump [NPC] [Value]: Makes the NPC jump with the specified velocity
characterInfo: Displays the number of characters that are currently on the map
clearCharacters: The effects of this command are currently unclear
World Commands
As the title suggests, these commands will partially help you to control the world of the game. That includes time, weather, and even structures.
debrisWeather: Changes the weather to “Windy”
rain: Changes the weather to “Rain”
dayUpdate [Value]: Advances time by one day or by the specified amount of days in the Value section
day [Day]: Sets the day to the specified day value
time [Time]: Sets the time of the game in a 24-hour format
removeTF: Removes all terrain features in vicinity
<removeObjects>: Removes all objects in your current location
<removeDebris>: Clears all debris (Includes dropped items as well)
quest [Quest ID]: Adds the specified quest ID
completequest [Quest ID]: Marks the specified quest as completed
bundle [Bundle ID]: Marks the specified bundle as completed
beachBridge: Fixes the bridge which separates the different beach sections
save: Toggles autosave
growCrops [Value]: Advances all crops in your current location by the specified value of days
fenceDecay [Value]: Sets how fast fences decay
Player Skill Commands
You can use these commands to level up various character skills, such as cooking or fishing. We’ve also included a few options for farms and barns.
fishing [Level]: Sets the character’s fishing skill to the specified level
cooking: Teaches you all cooking recipes
specials: Sets all special access conditions to true. This includes the Skull Cave, Club, Sewers, Dwarf, hut, and Witch’s hut. Also gives you the Special Charm
slimecraft: Teaches you the recipes for the Slime Incubator and the Slime Egg-press
energize: Sets your energy to maximum
house [Level]: Sets the level of your house
levelup [Skill] [Level]: Levels up the specified skill
Item Commands
Use these commands to add a variety of items to your inventory. Most of them are pretty self explanatory. And for those that are not, we’ll provide a short explanation.
pan
pickaxe
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shears
hoe
pole
slingshot
wand: Return Scepter
ax: Axe
mp: Milk Pail
can: Watering Can
weapon [Weapon ID]: Gives you the specified weapon
<museumloot>: Adds minerals to the inventory until it’s full
<TV>
itemnamed [<Item ID>] [Quantity]: Adds the specified item/s to your inventory
<skullkey>
<darkTalisman>: Apart from adding the Dark Talisman, it also makes the Witch’s Hut accessible. Do keep in mind that this command clears all mail and flags
MISC Commands
Various commands of miscellaneous nature.
train: Makes a train pass through the Stardew Valley
minigame minecart: Starts a game of Junimo Kart
minigame: grandpa: Skips to the cutscene at the beginning of the game
minigame blastoff: Displays Maru’s 10-heart cutscene
minigame cowboy: Starts the Journey of the Prairie King
befriendAnimals: Sets the current animal friendship level to 1000 (Only applies to your current animals – needs to be used inside a coop or a barn)
own: Spawns an Owl
removeLights: Disables light effects
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clearLightGlows: Disables light glow textures
ambientLight: Sets the default ambient light
petToFarm: Moves your pet to the farm (Unless it’s raining)
removeFurniture: Removes all furniture
craftingrecipe [Recipe]: Adds the specified recipe to your known items
hairColor [R] [G] [B]: Sets your character’s hair color with red, green, and blue values
Wrapping Up
That’s all we have for now. If you feel like we forgot to mention a useful command, feel free to let us know about it in the comments.
And again, remember to keep backups for safety. Nobody wants to break a game with tens, or even worse, hundreds of hours of progress.
What Are You Missing
I made this mod for two main reasons: to help me complete the community center in the first year and to reduce the amount of times I had to go look something up on the wiki.
It can be configured to tell you what is available that day only or to show all the items that are specific to the season that you don’t have enough of (like starfruit if you haven’t unlocked the desert yet). If you’re like me, I like to have at least 5 of every item that I can get so I never run out. The mod can be configured to ensure that you have X amount of every item (except for the items you can only have 1 of). In addition you can specify whether you want to know about the amount of common quality items or whatever the highest quality is for that item.
It can also be configured to show only the fish that are available that day or all the fish for that season (if you hover over the “Info” text next to a fish it will display the information on how to obtain the fish).
The default button to bring up the menu is F4.
These options can be configured in the config file that is generated after the first time the mod is loaded.
The menu is divided into 4 tabs: the first being items specific to the current season, the second being items you are missing for the community center that are specific to the season, the third being items that you are missing for the community center that are common to all seasons, and the fourth being items not common to all seasons that are needed for the community center or items that are specific to any season that are available to purchase from the travelling merchant.
I did not make the mod with multiplayer consciously in mind so I don’t guarantee that it will work in co-op.
I have not tested it extensively yet as I only have so much time, so if you find any bugs or have any suggestions for improvements please let me know!